Features
-

Game Reviews: Astrologaster. Nyamyam, 2019. Elsinore. Golden Glitch, 2019.
Digital literature, in which a fictional tale unfolds while a player witnesses but minimally intervenes in its progress, is an obvious example. Two games which invoke early modern England, Elsinore…
-

The Made-Collectible: The Bookish Iconography of the Franklin Library and FairyLoot
No matter the time or place, the ownership of books has functioned not only as a point of access to texts, but also as a status symbol. There are many…
-

Performing Romance: BookTok and Teen Reading
BookTok, a corner of TikTok largely dominated by young women that is dedicated to reviewing, recommending, and reacting to a wide range of texts, is a driving force for book…
-

Penguin Book Vending Machines
I’ve had a long-held interest in Penguin’s infamous Penguincubator, and bookshops more generally, and saw an opportunity to combine both for a couple of conference papers this year. And then…
-

Ex Libris. Designed by Adam P. McIver with art by Jacqui Davis, Adam P. McIver, and Anita Osburn.
The story of Ex Libris is that the Mayor needs to assign a new Grand Librarian, and he’s invited all the town’s book collectors to be considered for the role.…
-

Under Your Skin: A History of the Necronomicon and Skin-Bound Books
The absence of evil books in real life hasn’t stopped us from imagining them in all manner of genres both past and present. And we love a good evil book,…
-

Pentiment: An Interview with Josh Sawyer
Pentiment (Obsidian 2022, $19.99, Xbox and Steam), the new narrative game from Obsidian, is a piece of media that gets a rare trio of things right: it’s beautiful to look…
-

Gutenberg. Designed by Katarzyna Cioch and Wojciech Wiśniewski. Published by Granna and Portal Games, 2021.
A Gutenberg board game?! “So I guess the audience for this is basically the entire membership of SHARP,” someone tweeted when it came out late last year. Yes and no.
